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Hyper arcade systems
Hyper arcade systems









This has resulted in a more accurate list, although it's still not complete, with some estimates being made on revenue numbers – most notably, Street Fighter II and Mortal Kombat II. Since then, additional data has been uncovered that has enabled me to further improve the accuracy of the numbers, plus rotate in new games whose data was previously unavailable.

hyper arcade systems

This is the third revision of this list, which I originally published in 2010, and then updated in 2013. The difference between now and then, however, is that back in the day, that revenue was earned one quarter at a time. Even during the very earliest days of video gaming, there were products that made mountains of money. So much so, you'd think that this sort of financial success is something new.

hyper arcade systems

Much attention is often lavished upon the vast profits generated by the latest editions of today's biggest franchises. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

hyper arcade systems

This article first appeared on USgamer, a partner publication of VG247.











Hyper arcade systems